Project:Modding Standard

To write a good mod, the mod must match these requirements:
 * Good indentation
 * Contains nothing depreciated and not recommended by Minetest core developers
 * Good error catching (for example, check player exist before run chat commands)
 * Fewer steps (Globalsteps, A/LBM, etc.)
 * Using features from the latest stable version of Minetest, to replace all the old one

Mod rating
According to the rules above, we rates mods:

Best mod
These are the best mods that are: They are:
 * Match almost all rules of the modding standard
 * Widely used on multiple servers
 * advtrains
 * moreblocks
 * ethereal

Average mod
Most mods are at this level. They cannot match some of the standards, but they have no critical bugs.

Trash mod
These mods violate most of the standards, most of them are just kept for compatibility.
 * vehicles

Simple mod
These mods are very simple, so they have no ranking.
 * All mods with a prefix "ccs_"

Compatibility
Maybe their code is good, but there are alternatives. They are depreciated and should be removed once the cleanup is done.
 * groundline